Commit Graph

8 Commits

Author SHA1 Message Date
738ff31d1e Added Start/Pause feature to [Enter]
Cleaned up redundant key event handling code

Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-03 12:13:58 -04:00
87eb6339e1 Started cleaing up the code
Game world objects no longer move (when paused) while the window is
being redrawn for resize events

Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-03 11:55:35 -04:00
88b8853c31 Finished bacis collioion handling, and bacis game life cycle funtions.
the came can be started, pasused, restarted, won, and lost

Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 13:36:30 -04:00
faeb1b790c Fixed space wrap for the asteroids
Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 11:46:34 -04:00
0556735e64 Added a workign asteroid, next stp is collision detection
Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 11:39:21 -04:00
6117a5c369 Heres the shot file
Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 11:28:30 -04:00
1eaca0998a Added Shot
Currently you can shoot balls of light, but they dont do anything yet

Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 02:19:16 -04:00
c54e39b01c Initial Commit of my Asteroids game clone.
I have started this project, to betterunderstand basic game development.

This commit contains Most of the frame work for the game. Currently the
ship can be flown around the screen.

Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
2012-04-02 00:45:43 -04:00