Commit Graph

  • e7c4f9937c Merge branch 'topic/applet' master ricky 2012-04-22 15:03:05 -04:00
  • 801be01be1 Removed quit from menu ricky 2012-04-22 15:00:14 -04:00
  • e835d3c795 Added called to requestFocus() in GameApplet.init() and GameThread.run() ricky 2012-04-22 14:59:07 -04:00
  • d53c84839d Added git ignore file ricky 2012-04-16 10:38:18 -04:00
  • 390e962462 Added apache license and fixed formatting of web files ricky 2012-04-16 10:27:19 -04:00
  • cc3800bdfe Created asteroids.html ricky 2012-04-15 23:02:46 -04:00
  • 365d465271 Created Asteroids.jnlp to start the Asteroids game ricky 2012-04-15 19:28:32 -04:00
  • fee5a5bbf9 Initial commit of jframe to applet conversion ricky 2012-04-15 17:26:41 -04:00
  • a8c959700b Implmented the shot delay ricky 2012-04-06 14:28:18 -04:00
  • db4cb9e5f1 Updated conventions, cleaned up comments and code ricky 2012-04-06 14:09:38 -04:00
  • 253bb9a302 Implemented the timer function ricky 2012-04-05 12:59:25 -04:00
  • 2bc83e4802 Added 2 second flash notifications. ricky 2012-04-05 12:34:22 -04:00
  • 817e8b4d9f Created AsteroidGame.hyperJump() for moving the ship to a random x,y ricky 2012-04-05 12:16:39 -04:00
  • 2cef445289 Updated AsteroidsGame.run() to use mWorld.toArray() ricky 2012-04-05 11:41:40 -04:00
  • b7ce8d1f37 Increased Display Text font to 14 ricky 2012-04-05 11:32:55 -04:00
  • 45c083beda Updated display text to be centered ricky 2012-04-05 11:28:57 -04:00
  • 7310444065 Fixed status bar counts for asteroids and shots ricky 2012-04-05 11:10:46 -04:00
  • 77561aa328 Updated Status to prevent the stats from going negative ricky 2012-04-04 09:57:13 -04:00
  • c69b21bbf2 Starting locations for ships, and asteroids are now random ricky 2012-04-04 09:35:01 -04:00
  • c0f14c2f2e Decreased rotational speed, and updated AsteroidGame.downShip() ricky 2012-04-04 09:07:00 -04:00
  • 8611bad5b8 Updated comments in main ricky 2012-04-04 00:12:25 -04:00
  • c46d2b4282 Updated file comments ricky 2012-04-04 00:07:01 -04:00
  • 7ee23b0251 Made asteroids brown ricky 2012-04-04 00:03:48 -04:00
  • 563676f772 Fixed 1up logic to allow for sequential 1ups after 200 ricky 2012-04-03 23:50:34 -04:00
  • 74dd62e4d0 Set the Velocity Decay of an asteroids to .999 ricky 2012-04-03 23:49:23 -04:00
  • 0e0b001c04 Added a 1up every 200 points ricky 2012-04-03 23:43:54 -04:00
  • 01b1fa016c IMplemtned levels ricky 2012-04-03 23:24:53 -04:00
  • 2d008808c8 updated to remove shots when the they hit asteroids. ricky 2012-04-03 13:29:59 -04:00
  • 2152cc8213 Addded in / de crement methods to the Status ricky 2012-04-03 13:24:45 -04:00
  • 738ff31d1e Added Start/Pause feature to [Enter] ricky 2012-04-03 12:13:58 -04:00
  • 87eb6339e1 Started cleaing up the code ricky 2012-04-03 11:55:35 -04:00
  • 88b8853c31 Finished bacis collioion handling, and bacis game life cycle funtions. ricky 2012-04-02 13:36:30 -04:00
  • faeb1b790c Fixed space wrap for the asteroids ricky 2012-04-02 11:46:34 -04:00
  • 0556735e64 Added a workign asteroid, next stp is collision detection ricky 2012-04-02 11:39:21 -04:00
  • 6117a5c369 Heres the shot file ricky 2012-04-02 11:28:30 -04:00
  • 1eaca0998a Added Shot ricky 2012-04-02 02:19:16 -04:00
  • c54e39b01c Initial Commit of my Asteroids game clone. ricky 2012-04-02 00:45:43 -04:00