c0f14c2f2ea86b899191f1741512282e39c74b36
I updated AsteroidGame.downShip() to move & stop the ship, rather than deleting the current ship and creating a new one. Ships are only deleted when the game is over. I added MovingSpaceObject.allStop() to complement the above. Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
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