Fixed 1up logic to allow for sequential 1ups after 200
Signed-off-by: Ricky Barrette <rickbarrette@gmail.com>
This commit is contained in:
@@ -212,12 +212,12 @@ public class AsteroidGame extends Thread {
|
|||||||
/*
|
/*
|
||||||
* 1up every 200 points
|
* 1up every 200 points
|
||||||
*/
|
*/
|
||||||
if(mGameFrame.getStatusBar().getScore() > 0 && mGameFrame.getStatusBar().getScore() % 200 == 0)
|
if(mGameFrame.getStatusBar().getScore() > 0 && mGameFrame.getStatusBar().getScore() % 200 == 0){
|
||||||
if(!hasOneUped){
|
if(!hasOneUped){
|
||||||
mGameFrame.getStatusBar().incrementShipCount();
|
mGameFrame.getStatusBar().incrementShipCount();
|
||||||
hasOneUped = true;
|
hasOneUped = true;
|
||||||
}
|
}
|
||||||
else
|
} else
|
||||||
hasOneUped = false;
|
hasOneUped = false;
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
|
|||||||
Reference in New Issue
Block a user