From 563676f772ee80db228bbb9edb45e527db89a97b Mon Sep 17 00:00:00 2001 From: Ricky Barrette Date: Tue, 3 Apr 2012 23:50:34 -0400 Subject: [PATCH] Fixed 1up logic to allow for sequential 1ups after 200 Signed-off-by: Ricky Barrette --- Asteroids/src/com/RickBarrette/asteroids/AsteroidGame.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Asteroids/src/com/RickBarrette/asteroids/AsteroidGame.java b/Asteroids/src/com/RickBarrette/asteroids/AsteroidGame.java index 2768e50..9c0d4b0 100644 --- a/Asteroids/src/com/RickBarrette/asteroids/AsteroidGame.java +++ b/Asteroids/src/com/RickBarrette/asteroids/AsteroidGame.java @@ -212,12 +212,12 @@ public class AsteroidGame extends Thread { /* * 1up every 200 points */ - if(mGameFrame.getStatusBar().getScore() > 0 && mGameFrame.getStatusBar().getScore() % 200 == 0) + if(mGameFrame.getStatusBar().getScore() > 0 && mGameFrame.getStatusBar().getScore() % 200 == 0){ if(!hasOneUped){ mGameFrame.getStatusBar().incrementShipCount(); hasOneUped = true; } - else + } else hasOneUped = false; } /*