7638f34290
I added a check to see if the database is open
Ricky Barrette2012-05-31 11:37:29 -04:00
522339f0c8
Added a check for the roll mod value, before tring to append it's information onto the roll text view
Ricky Barrette2012-05-31 11:27:23 -04:00
115cca1cad
Updated UI Added a progress bar (indeterminate circle) centered over the roll button. It is shown only during rolls.
Ricky Barrette2012-02-09 08:36:36 -05:00
12a1d4c17d
Updated roll history list UI Made the list easier to read by making different parts of the information bigger of smaller
Ricky Barrette2012-02-08 12:26:04 -05:00
93d80bcb33
Integrated Roll Again and Calc Successes Settings into Exalted Dice
Ricky Barrette2012-02-08 10:47:40 -05:00
108d3983d1
Fixed App Icon Navigation by passing the extras passed to Exalted Dice to the settings activity, and back again.
Ricky Barrette2012-02-07 11:45:18 -05:00
e0cfaa2266
Added settings for roll again and calc successes
Ricky Barrette2012-02-07 11:38:59 -05:00
397baca5a7
Updated Exalted Dice to insert new rolls into the database, and created a list view adapter that displays roll history from the database.
Ricky Barrette2012-02-05 13:35:28 -05:00
21fd9a73a0
Added a new game dialog, and game management to GameListActivity
Ricky Barrette2012-02-04 12:53:40 -05:00
032edcf78e
Create landscape layout for ExaltedDice.java
Ricky Barrette2012-02-04 02:56:08 -05:00
03d5bc1a77
Created GameListActivity to display a list of games.
Ricky Barrette2012-02-04 02:34:10 -05:00
157fd5f22d
Created a simple database to store games and their history. (Not yet Implemented)
Ricky Barrette2012-02-04 01:39:57 -05:00
6a79e95d66
Updated UI to allow the user to select different dice, removed old unneeded code
Ricky Barrette2012-02-04 00:37:15 -05:00
0fda6cd43a
Updated ExceptionHandler to use the new ExceptionHandler Library
Ricky Barrette2012-02-03 14:57:51 -05:00
ee36c22eda
ExaltedDice.java i remove the field mFormater, interface Formatter, formatNumber() as they are not needed by exalted dice. i removed getCurrent(), setCurrent() also because they were not used by exalted dice. i modified onClick() and onLongClick() to use switch blocks rather than nested if else blocks i incremented the version / build from b12 to b13
ricky barrette2010-09-22 11:41:48 +00:00
c0bd9fd839
ExaltedDice.java in the methods onClick(), onLongClick(), and rollDice() i added the following: try { mCurrent = Integer.parseInt(dice.getText().toString()); } catch (NumberFormatException e) { e.printStackTrace(); }
ricky barrette2010-09-21 23:40:56 +00:00
890f1f04ff
ExaltedDice.java i have implemented methods from NumberPicker.java from the android source so i can use their method of filtering out anything that is not a number.
ricky barrette2010-09-21 16:00:33 +00:00
5c7f57c2b2
in onCreate() i added a line that should hide the soft keyboard untill the user clicks on the dice EditText.
ricky barrette2010-04-26 16:37:19 +00:00
9b416e9e4e
replaced un-commented version with commented one
ricky barrette2010-04-26 15:13:24 +00:00