Files
andengine/AndEngine/jni/Box2D/CircleShape.h
2011-07-02 16:16:50 +00:00

53 lines
1.7 KiB
C

/**
* Copyright 2010 Mario Zechner (contact@badlogicgames.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class com_badlogic_gdx_physics_box2d_CircleShape */
#ifndef _Included_com_badlogic_gdx_physics_box2d_CircleShape
#define _Included_com_badlogic_gdx_physics_box2d_CircleShape
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: com_badlogic_gdx_physics_box2d_CircleShape
* Method: newCircleShape
* Signature: ()J
*/
JNIEXPORT jlong JNICALL Java_com_badlogic_gdx_physics_box2d_CircleShape_newCircleShape
(JNIEnv *, jobject);
/*
* Class: com_badlogic_gdx_physics_box2d_CircleShape
* Method: jniGetPosition
* Signature: (J[F)V
*/
JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_CircleShape_jniGetPosition
(JNIEnv *, jobject, jlong, jfloatArray);
/*
* Class: com_badlogic_gdx_physics_box2d_CircleShape
* Method: jniSetPosition
* Signature: (JFF)V
*/
JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_CircleShape_jniSetPosition
(JNIEnv *, jobject, jlong, jfloat, jfloat);
#ifdef __cplusplus
}
#endif
#endif