/** * Copyright 2010 Mario Zechner (contact@badlogicgames.com) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class com_badlogic_gdx_physics_box2d_joints_FrictionJoint */ #ifndef _Included_com_badlogic_gdx_physics_box2d_joints_FrictionJoint #define _Included_com_badlogic_gdx_physics_box2d_joints_FrictionJoint #ifdef __cplusplus extern "C" { #endif /* * Class: com_badlogic_gdx_physics_box2d_joints_FrictionJoint * Method: jniSetMaxForce * Signature: (JF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniSetMaxForce (JNIEnv *, jobject, jlong, jfloat); /* * Class: com_badlogic_gdx_physics_box2d_joints_FrictionJoint * Method: jniGetMaxForce * Signature: (J)F */ JNIEXPORT jfloat JNICALL Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniGetMaxForce (JNIEnv *, jobject, jlong); /* * Class: com_badlogic_gdx_physics_box2d_joints_FrictionJoint * Method: jniSetMaxTorque * Signature: (JF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniSetMaxTorque (JNIEnv *, jobject, jlong, jfloat); /* * Class: com_badlogic_gdx_physics_box2d_joints_FrictionJoint * Method: jniGetMaxTorque * Signature: (J)F */ JNIEXPORT jfloat JNICALL Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniGetMaxTorque (JNIEnv *, jobject, jlong); #ifdef __cplusplus } #endif #endif