initial commit. includes PhsyicsBox2dExtension
This commit is contained in:
78
AndEngine/jni/Box2D/Dynamics/Contacts/b2ContactSolver.h
Normal file
78
AndEngine/jni/Box2D/Dynamics/Contacts/b2ContactSolver.h
Normal file
@@ -0,0 +1,78 @@
|
||||
/*
|
||||
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef B2_CONTACT_SOLVER_H
|
||||
#define B2_CONTACT_SOLVER_H
|
||||
|
||||
#include "Box2D/Common/b2Math.h"
|
||||
#include "Box2D/Collision/b2Collision.h"
|
||||
#include "Box2D/Dynamics/b2Island.h"
|
||||
|
||||
class b2Contact;
|
||||
class b2Body;
|
||||
class b2StackAllocator;
|
||||
|
||||
struct b2ContactConstraintPoint
|
||||
{
|
||||
b2Vec2 localPoint;
|
||||
b2Vec2 rA;
|
||||
b2Vec2 rB;
|
||||
float32 normalImpulse;
|
||||
float32 tangentImpulse;
|
||||
float32 normalMass;
|
||||
float32 tangentMass;
|
||||
float32 velocityBias;
|
||||
};
|
||||
|
||||
struct b2ContactConstraint
|
||||
{
|
||||
b2ContactConstraintPoint points[b2_maxManifoldPoints];
|
||||
b2Vec2 localNormal;
|
||||
b2Vec2 localPoint;
|
||||
b2Vec2 normal;
|
||||
b2Mat22 normalMass;
|
||||
b2Mat22 K;
|
||||
b2Body* bodyA;
|
||||
b2Body* bodyB;
|
||||
b2Manifold::Type type;
|
||||
float32 radius;
|
||||
float32 friction;
|
||||
int32 pointCount;
|
||||
b2Manifold* manifold;
|
||||
};
|
||||
|
||||
class b2ContactSolver
|
||||
{
|
||||
public:
|
||||
b2ContactSolver(b2Contact** contacts, int32 contactCount,
|
||||
b2StackAllocator* allocator, float32 impulseRatio);
|
||||
|
||||
~b2ContactSolver();
|
||||
|
||||
void WarmStart();
|
||||
void SolveVelocityConstraints();
|
||||
void StoreImpulses();
|
||||
|
||||
bool SolvePositionConstraints(float32 baumgarte);
|
||||
|
||||
b2StackAllocator* m_allocator;
|
||||
b2ContactConstraint* m_constraints;
|
||||
int m_constraintCount;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user