initial commit. includes PhsyicsBox2dExtension
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101
AndEngine/jni/Android.mk
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101
AndEngine/jni/Android.mk
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := andenginephysicsbox2dextension
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LOCAL_ARM_MODE := arm
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LOCAL_SRC_FILES := \
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Box2D/Body.cpp \
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Box2D/CircleShape.cpp \
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Box2D/Contact.cpp \
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Box2D/Fixture.cpp \
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Box2D/Joint.cpp \
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Box2D/PolygonShape.cpp \
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Box2D/Shape.cpp \
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Box2D/World.cpp \
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Box2D/Box2D.h \
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Box2D/DistanceJoint.cpp \
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Box2D/FrictionJoint.cpp \
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Box2D/GearJoint.cpp \
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Box2D/LineJoint.cpp \
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Box2D/MouseJoint.cpp \
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Box2D/PrismaticJoint.cpp \
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Box2D/PulleyJoint.cpp \
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Box2D/RevoluteJoint.cpp \
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Box2D/Collision/b2BroadPhase.cpp \
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Box2D/Collision/b2BroadPhase.h \
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Box2D/Collision/b2CollideCircle.cpp \
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Box2D/Collision/b2CollidePolygon.cpp \
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Box2D/Collision/b2Collision.cpp \
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Box2D/Collision/b2Collision.h \
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Box2D/Collision/b2Distance.cpp \
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Box2D/Collision/b2Distance.h \
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Box2D/Collision/b2DynamicTree.cpp \
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Box2D/Collision/b2DynamicTree.h \
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Box2D/Collision/b2TimeOfImpact.cpp \
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Box2D/Collision/b2TimeOfImpact.h \
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Box2D/Collision/Shapes/b2CircleShape.cpp \
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Box2D/Collision/Shapes/b2CircleShape.h \
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Box2D/Collision/Shapes/b2PolygonShape.cpp \
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Box2D/Collision/Shapes/b2PolygonShape.h \
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Box2D/Collision/Shapes/b2Shape.h \
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Box2D/Common/b2BlockAllocator.cpp \
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Box2D/Common/b2BlockAllocator.h \
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Box2D/Common/b2Math.cpp \
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Box2D/Common/b2Math.h \
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Box2D/Common/b2Settings.cpp \
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Box2D/Common/b2Settings.h \
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Box2D/Common/b2StackAllocator.cpp \
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Box2D/Common/b2StackAllocator.h \
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Box2D/Dynamics/b2Body.cpp \
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Box2D/Dynamics/b2Body.h \
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Box2D/Dynamics/b2ContactManager.cpp \
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Box2D/Dynamics/b2ContactManager.h \
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Box2D/Dynamics/b2Fixture.cpp \
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Box2D/Dynamics/b2Fixture.h \
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Box2D/Dynamics/b2Island.cpp \
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Box2D/Dynamics/b2Island.h \
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Box2D/Dynamics/b2TimeStep.h \
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Box2D/Dynamics/b2World.cpp \
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Box2D/Dynamics/b2World.h \
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Box2D/Dynamics/b2WorldCallbacks.cpp \
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Box2D/Dynamics/b2WorldCallbacks.h \ \
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Box2D/Dynamics/Contacts/b2CircleContact.cpp \
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Box2D/Dynamics/Contacts/b2CircleContact.h \
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Box2D/Dynamics/Contacts/b2Contact.cpp \
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Box2D/Dynamics/Contacts/b2Contact.h \
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Box2D/Dynamics/Contacts/b2ContactSolver.cpp \
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Box2D/Dynamics/Contacts/b2ContactSolver.h \
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Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp \
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Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h \
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Box2D/Dynamics/Contacts/b2PolygonContact.cpp \
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Box2D/Dynamics/Contacts/b2PolygonContact.h \
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Box2D/Dynamics/Contacts/b2TOISolver.cpp \
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Box2D/Dynamics/Contacts/b2TOISolver.h \
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Box2D/Dynamics/Joints/b2DistanceJoint.cpp \
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Box2D/Dynamics/Joints/b2DistanceJoint.h \
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Box2D/Dynamics/Joints/b2FrictionJoint.cpp \
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Box2D/Dynamics/Joints/b2FrictionJoint.h \
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Box2D/Dynamics/Joints/b2GearJoint.cpp \
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Box2D/Dynamics/Joints/b2GearJoint.h \
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Box2D/Dynamics/Joints/b2Joint.cpp \
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Box2D/Dynamics/Joints/b2Joint.h \
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Box2D/Dynamics/Joints/b2LineJoint.cpp \
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Box2D/Dynamics/Joints/b2LineJoint.h \
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Box2D/Dynamics/Joints/b2MouseJoint.cpp \
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Box2D/Dynamics/Joints/b2MouseJoint.h \
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Box2D/Dynamics/Joints/b2PrismaticJoint.cpp \
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Box2D/Dynamics/Joints/b2PrismaticJoint.h \
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Box2D/Dynamics/Joints/b2PulleyJoint.cpp \
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Box2D/Dynamics/Joints/b2PulleyJoint.h \
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Box2D/Dynamics/Joints/b2RevoluteJoint.cpp \
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Box2D/Dynamics/Joints/b2RevoluteJoint.h \
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Box2D/Dynamics/Joints/b2WeldJoint.cpp \
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Box2D/Dynamics/Joints/b2WeldJoint.h
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LOCAL_CFLAGS := -DFIXED_POINT -ffast-math -O3 -Wall -I$(LOCAL_PATH) -D_ARM_ASSEM_ -DANDROID
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LOCAL_CPPFLAGS := -DFIXED_POINT -I$LOCAL_PATH/libvorbis/ -D_ARM_ASSEM_
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LOCAL_LDLIBS := -llog
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include $(BUILD_SHARED_LIBRARY)
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